ENT.Type = "anim" ENT.Base = "base_wire_entity" ENT.PrintName = "Dupe Teleport" ENT.Author = "Free Fall" ENT.Spawnable = false ENT.AdminSpawnable = false function ENT:SetBeamLength(length) self:SetNetworkedFloat("BeamLength", length) end function ENT:GetBeamLength() return self:GetNetworkedFloat("BeamLength") or 0 end